中考真题2025年四川省德阳市阅读理解D篇-围棋:黑白之弈
中考真题2025年四川省德阳市阅读理解D篇-围棋:黑白之弈

Weiqi, also known as Go in English, is a black and white board game from ancient China. The game is considered one of the Four Arts for ancient Chinese literators (文人) to master. Besides Weiqi, they had to learn Chinese calligraphy (shu), painting (hua) and guqin playing (qin).  

Weiqi has a history of over 4,000 years, even older than Chinese chess. According to some historical records, Weiqi was known as Yi in its early years. It is said to have been invented by Emperor Yao. Seeing that his son got angry easily and didn’t like to study, the emperor was quite worried. So he decided to find something to educate his son, and a board game came to him.  

The rules of Weiqi are simple: using black and white stones, two players take turns putting their stones on empty cross points of the board. The aim is to surround (包围) a larger total area on the board while stopping one’s own stones from being taken by the other side. Stones do not move and are only taken off the board if they are completely surrounded.  

The scene of two people playing Weiqi appears in many traditional Chinese paintings. The image (形象) of a player holding a stone over the board, looking for a place to put it, was later turned into a famous Chinese idiom (成语), which means “unsure about making a move”. The idiom is still widely used today.  

With its development, Weiqi grew more popular. Later, it spread to other Asian countries and Western countries. Today, it has become an international board game.  

1.1. What are the Four Arts mentioned in the passage? ① Weiqi. ② Painting. ③ Calligraphy. ④ Guqin playing. ⑤ Dancing.

A ①②③④

B ①②③⑤

C ①②④⑤

D ①③④⑤

解析:选A。题目考查文章提及的 “四艺” 具体内容。根据第一段第二、三句:“The game is considered one of the Four Arts... Besides Weiqi, they had to learn Chinese calligraphy (shu), painting (hua) and guqin playing (qin)”,明确列出 “四艺” 为围棋、书法、绘画、古琴演奏,对应选项①②③④。选项⑤“舞蹈” 未在文中提及,故排除含⑤的 B、C、D 项,选 A。这与 “琴棋书画” 作为中国文人核心技艺的传统认知完全一致。

2.2.Why did Emperor Yao invent Weiqi according to paragraph 2?

A To have some fun.

B To teach himself.

C To educate his son.

D To help his people.

解析:选C。题目询问尧帝发明围棋的原因,定位第二段关键信息:“Seeing that his son got angry easily and didn’t like to study... So he decided to find something to educate his son, and a board game came to him”,直接说明发明目的是 “教育儿子”。选项 A(娱乐)、B(自学)、D(帮助民众)均与原文表述不符,且 “尧造围棋以教子” 是流传已久的经典说法,进一步印证答案为 C。

3.3.In which part of a newspaper can you probably read this passage?

A Music

B News

C Movies

D Culture

解析:选D。题目判断文章所属的报纸版块。文章围绕围棋展开,介绍其作为 “四艺” 之一的文化地位、历史起源、规则、文化衍生(成语)及国际传播,核心是围棋的文化属性。选项 A(音乐)、C(电影)与主题无关;选项 B(新闻)侧重时效性事件,而本文是文化知识介绍,故排除。“文化” 版块专门收录传统技艺、文化符号等内容,与文章匹配,选 D。

4.4.What is the best title for the passage?

A History of Chinese Chess

B Game of Black and White

C Beauty of Four Arts in China

D Development of Chinese Idioms

解析:选B。题目选择最佳标题,需涵盖文章核心对象与特征。文章通篇围绕 “围棋” 展开,首句即点明其是 “black and white board game”(黑白棋盘游戏),后续内容均服务于介绍这一游戏。选项 A(中国象棋历史)偏离核心对象;选项 C(中国四艺之美)仅在首段提及,非全文重点;选项 D(汉语成语的发展)仅为第四段细节,无法概括全文。“Game of Black and White” 既点明核心对象,又突出其视觉与文化标识,是最佳标题。